Polyphony Digital has apologised for Gran Turismo 7’s rocky launch by offering players free credits and a ‘considerable’ fix coming next month.
In a PlayStation Blog post, president of Polyphony Digital Kazunori Yamauchi apologised for “the frustration and confusion caused last week” when the developer reduced the rewards players could earn after the release of the game – causing many to say that the dev was pushing them toward microtransations.
The community quickly grew upset, now having to play more to unlock the same rewards or pay up to $40 for a single car, and the game was also unplayable for a day as servers went down following the update.
To say sorry, however, Polyphony Digital will give away one million free credits, worth a little over $10, that will be automatically given to anyone who played the game before March 25 and does so again before April 25.
An update in early-April will also be released to improve Gran Turismo 7’s economy, implementing the following changes:
- Increase rewards in the events in the latter half of the World Circuits by approximately 100% on average.
- Addition of high rewards for clearing the Circuit Experience in all Gold/All Bronze results.
- Increase of rewards in Online Races.
- Include a total of eight new one-hour Endurance Race events to Missions. These will also have higher reward settings.
- Increase the upper limit of non-paid credits in player wallets from 20M Cr. to 100M Cr.
- Increase the quantity of Used and Legend cars on offer at any given time.
While these updates will arrive within the next couple of weeks, Polyphony Digital will also administer a number of other updates in “the near-term”.
This includes increasing the rewards for limited time events, adding more World Circuit events, adding endurance and 24-hour races, adding online time trials, and adding the option to sell cars.
Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He’ll talk about The Witcher all day.
Author: Ryan Dinsdale. [Source Link (*), IGN All]